Minecraft Beta - 1.16.0.66 (Xbox One/Windows 10/Android) - Tin Mới Nè

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Monday, June 8, 2020

Minecraft Beta - 1.16.0.66 (Xbox One/Windows 10/Android)


PLEASE READ before participating in the Minecraft Beta:

  • Joining the beta will replace your game with a work in progress version of Minecraft
  • You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
  • Beta builds can be unstable and are not representative of final version quality
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions

Fixes

Performance and Stability

  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could occur when attempting to create world with the Tropical City Resort mash-up pack
  • Fixed an issue that could cause a hang on start up when trying to open certain worlds

General

  • Fixed an issue with projectiles being destroyed prematurely if they didn't deal damage. This is now optional with the addition of 2 new flags to the projectile 

Gameplay

  • Fixed an issue that could cause chests to generate without loot MCPE-69003 

Graphical

  • Fixed rendering issues while riding a mount

Add-Ons and Scripting

  • Fixed an issue that could occur when the movement component is removed, meaning that a mob's speed has to ramp up from 0 again
  • Changes to components: set_last_hurt_requires_damage and destroy_on_hit_requires_damage. Each defaulting to true to respect old behavior, but can now be set to false if it is desired to have a projectile that is destroyed even when it doesn't deal damage

Commands

  • Added new overload for /replaceitem with an option for destroy (the old behavior) or keep (the command will return an error if an item occupies that slot)
  • Fixed a bug where a mob wouldn't delete its goal if all goals were trying to be removed
  • Fixed spamming of particles, sounds, and events for looped, non-zero-length animations with timelines
  • Fixed a syntax error issue when running the /xp command with levels
  • Fixed an issue with “A Nightmare in Candyland” map which was no longer teleporting players correctly 
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